Year
2024
Publisher
Amsterdam University Press
Language
English
Pages
19
ISBN
978-9-04855-721-9
Last Update
27-Feb-2026
Keywords
Cultural Studies ; Ecology & Evolutionary Biology ; Communication Studies
Game studies has generally evolved independently of the game industry, despite occasional crossovers and a growing, but still scant, catalog of ethnographic and media-industrial studies of game development companies, festivals, conventions, and so on (Van der Graaf 2012; O’Donnell 2014; Parker et al. 2017; Bulut 2020). Games have, by dint of great efforts by academics of all stripes, earned the privilege of being treated like other cultural or media objects. Like novels or films, they may now be subjected to scholarly interpretation and critique, often severed from authorial intent, if one can even speak of a singular intent when games are...
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